Tuesday, August 31, 2010

Basement-Con Friday Night (Fistful of Lead)

For the opening night of Basement-Con we dug out an old time favorite, Fistful of Lead.
The dirty streets of Lesterville once again ran red with blood. The scenario this time? Gold in the bank, a rich Railroad Man to nab and hold for ransom, and the hand of Camel Face Annie, lady of the evening.
The town of Lesterville

The citizens, unaware of what's to come.

Deputy Dan goes down to El Guappo's guns

Marshal Bill dies early

Blood Alley. There's always a Blood Alley

Fistful of Lead. Always fun, simple and bloody. My daughter, running the League of Gentlemen Gunfighters tied in Victory Points with son, running Yellow Knife's Indians. 8 players with 5 miniatures each, played to conclusion in under 3 hours. Not too many rules can pull that off.

Basement-Com Saturday (Medieval slugfest)

Saturday's game at Basement-Con, was a medieval slugfest using one of favorite rules "Flower of Chivalry (see previous posts on the Campaign for the Kingdom).
The scenario, the doddering king Osbert III, had been facing opposition to his throne for years. Finally, his nephew Ruprect made his move. It would be a battle over the strategically important village of Farfield-Upon-the-Smund.
the battlefield

Ruprect's forces arrayed

the battelines close

Things looked bad for Osbert. Most of the general's on Ruprect's side were rated as "Brilliant", allowing them to operate more independently. But. early in the game, the losses were almost equal.

The battle for the village begins
Then, suddenly, in one turn, everything changed. Ruprect's troops inflicted heavy losses on Osbert, taking out 7 units in one fell swoop. It was over.
Each commander started with equal units. A knight, a halberd and a longbow unit. Then, they took turns choosing more units till they all had five.

Each commander had a card that matched his troops.

Basement-Con Saturday Night (Golden Age Super battle)


Saturday night was the Basement General's theme game, which follows our unofficial motto "First the Zombies, then the robots, then the tanks."
It was a Golden Age Super Hero battle amidst the jungles of a hidden Nazi island base, off the coast of South America. The victory conditions revolved around stopping the baddies from a) launching their experimental rocket aimed at the US coast, full of zombie gas. b) capture the scientist involved, in case plan "a" fails c) capture General Von Sturm, head of the Ubersoldaten program.




The Axis were allowed to set up first. They chose the concentrate their forces around the mountain base, rather than try to spread out and cover all the possible entry points.
The Liberty legion split in two. The flyers would approach en masse, and try to overwhelm the mountain top. The ground forces would draw off the remaining forces. Their planned unraveled from the get go. The flyers were picked off one by one by the security forces (not even supers!). Only Warhawk and Jack O'Lantern remained, with the latter lobbing fire bombs and take out most of the robots.
Then, a few ill timed charges by the speedsters of the LL landed them surrounded by enemy troops and quickly dispatched.


The mad scientist managed to get halfway through the launch sequence before Warhawk, dodging ground fire, knocked him silly. On the ground, things looked a little better for the Liberty Legion. Seawolf and Weapon H were taken out of the fight. Liberty Belle healed a few of her allies, but was attacked by zombies and was unable to finish before a few of the heavies, like Sgt. Stone were dispatched.




With hour getting late, time was called on this game despite a clear conclusion. So I made one.
"His forces decimated, Ubermensch, leader of the Axis super soldiers, hefted the giant rocket and headed toward the US coast with the remainder of the Liberty Legion in hot pursuit. He was determined to deliver the bomb to Washington, himself. Somewhere over the Caribbean, a combination of fighter planes and Liberty legion heroism brought down the rocket. It, along with Ubermensch, were lost in at sea. But where?"
Thanks to everyone who made it out. 

Monday, August 23, 2010

BASEMENT-Con this weekend

No Thursday game this week, in preparation for the big day(s).

Thursday, August 19, 2010

Thursday Space Battle

The Carrier "Lasalle"
Last night the Neo-Soviets invaded Euro-Fed space, in a Full Thrust space battle. Both forces contained mostly ships-of-the-line with a capital ship split up between three groups.

The Neo-Soviets charged in fast, catching the Euro-Fed fleet unable to maneuver amid an astroid field. But, the Battleship October Revolution, came in a little too hot. His engines were damaged and she was unable to turn very quickly or slow down properly. As a result, she flew right out of the battlefield.
A huge fighter skirmish erupted. Several of the smaller ships were swarmed and destroyed.

The battle swayed back and force for several turns, but in one turn the Neo-Soviets lost 4-5 ships and it was over. I'm sure they'll lick their wounds and be back...
All ships and terrain are Lead Addict's

Unkerlant Update

Borogravian forces fall back from Middelheim to Krugenheim. Franistover now controls the Electorate.

Tuesday, August 17, 2010

Battle of Middelhiem?

The end of June in Unkerlant has found two armies in Middelhiem, one Borogravian and one from Franistover. Will there be a battle? Or, have secret negotiations already begun?
A quick refresher on Middelhiem:
The Electorate of Middelhiem is, not surprisingly, in the middle of the country. Middelhiemers pride themselves in being level-headed, steady, and even-tempered. Most Unkerlanters would describe them as mind numbingly boring. “As dull as a Middelhiemer” is a popular saying around Unkerlant. Even the food is bland.
But, all of these traits have also kept Middelhiem fairly stable, free of much of the turmoil and literal backstabbing that occurs in the rest of the country.
Unlike the rest of Unkerlant, the leader of Middelhiem is elected by the citizenry.
The citizenry though, only includes wealthy members of the guilds. No would think of letting common peasants vote.
Being Middelhiemers, these elections can often be a long, drawn out process as the relative merits and faults are weighed for each candidate. Elector Hans Leopold Jones, the descendant of a wealthy Welsh immigrant, is the current holder of the title. It took almost a year of debating for the plodding citizens to finally make him Elector. Jone’s election was a surprise to many, still being considered a “foreigner” by most Unkerlanters despite being a third generation citizen.
In battle, Middelhiemers are steady troops, but lack any kind of initiative, or anything that would be considered valor.