This is probably the most generic of my Leagues (but man, I was running out of minis and made do). The Society is Led by Connelly, a man-of-adventure type.
His wife and intrepid explorer Lady Dora Standpipe
Her father the Professor
Salim, their trusted armed librarian
and grizzled old hunter Stanley
This completes my Pulp Alley efforts for now. I've got enough Leagues to handle even the biggest turnout for Thursdays. From now on, its just terrain making for PA.
When there's been enough time since RECRUITs I'll run that scenario again for the gents, and our Pulp Adventure will begin. Time to dig out the cave complex. Finally, a game worth its splendor.
As for the future? I'm narrowing down my efforts to only a shot gun blast radius. The rest of the Basement Generals have their projects, these are mine:
Italian Wars. I've got some cav to paint and a few terrain pieces and this will be a complete game genre. I can always add odds and ends.
Near Future SciFi in 28mm/15mm. Again, almost enough to put together a good game. One final push.
Maurice and Might and Reason.
Dark Ages, be it SAGA DUX Bellorum or Hail Caesar
and finally Russian Civil War/ Back of Beyond. Got most of what I need in lead. Terrain will be the biggie here. Most fights were over rail hubs and river crossing. Just not in the wallet for that right now.
I post my efforts, as always.
Thursday, April 11, 2013
Wednesday, April 10, 2013
Pulp Alley Leagues: Danger, Inc.
Need a hero for hire? You need Danger, Inc. No Peril to great, no fee too high. Led by the intrepid Virginia Dare, this company of heroes is at your beck and call. For a price.
Virginia: Don't let this little lady fool ya. She's deadly.
Kaseem: Faithful bodyguard to Virginia
Lefty: hardened veteran of many little wars, and fiercely loyal to his boss.
Schneider: Big man with a big gun.
Harcourt: He hunts men as well as big game.
Wellington: Virginia's dog
Virginia: Don't let this little lady fool ya. She's deadly.
Kaseem: Faithful bodyguard to Virginia
Lefty: hardened veteran of many little wars, and fiercely loyal to his boss.
Schneider: Big man with a big gun.
Harcourt: He hunts men as well as big game.
Wellington: Virginia's dog
Monday, April 8, 2013
Pulp Alley at RECRUITs
Had a chance to run two games of Pulp Alley at our RECRUITs convention this past weekend. I only took a few pictures of the Friday session, but David Phipps (creator of Pulp Alley showed up) along with his daughter so hopefully they snapped a few too.
The Red Raptor won both games, mostly because those players went right for the Plot Points and didn't get bogged down in fire fights. And because he's a complete bad ass.
Can't wait to try with the Basement Generals.
Each player got a mission objective packet.
By all accounts, it seemed everyone had fun. The mechanics were easy to pick up, and I think we broke some kind of a record by playing with 8 players. I slowed a bit, but didn't break.
The table is set
The Royal Society dukes it out with Danger, Inc. over some fuel
One of the Iron Legion captures the rocket pack
I allowed players to choose their set up, and both games ended up with almost identical start points.The Red Raptor won both games, mostly because those players went right for the Plot Points and didn't get bogged down in fire fights. And because he's a complete bad ass.
Can't wait to try with the Basement Generals.
Thursday, April 4, 2013
Thursday double post! RECRUITs
Off to RECRUITs tomorrow. I'm hosting a mega Pulp Alley game from which you've seen many of the Leagues. Here's the board I'll have up to entice players.
Looks fun, huh?
Saturday afternoon I'll also be running my Medievals game, too. Hope to see you there.
Looks fun, huh?
Saturday afternoon I'll also be running my Medievals game, too. Hope to see you there.
Pulp Alley Leagues: the Iron Legion
Baron Wolfrick Von Steiner survived the trenches of the Great War only to be thrown into the fight for his ancestral lands in the Baltic. There he fought in the brutal battles against the encroaching Red Hordes, and was captured. Shipped to the far eastern wastes to rot, Steiner escaped with a few ragged veterans and a mad Russian scientist, Krakov.
They battled their way back home to find it in ruins. Penniless, Steiner became a mercenary. With the mad inventions of Krakov, and core of hardened troopers, Steiner is a brutal sword for hire, bent on reclaiming his title and place in the world.
Steiner, lost nobleman:
Krakov's Robot Soldiers, his Eisensoldaten
They battled their way back home to find it in ruins. Penniless, Steiner became a mercenary. With the mad inventions of Krakov, and core of hardened troopers, Steiner is a brutal sword for hire, bent on reclaiming his title and place in the world.
Steiner, lost nobleman:
His veterans:
Wednesday, April 3, 2013
Pulp Alley Leagues: The Cult of Chimera
Be careful what you say. They could be listening. They could be your husband, your brother your wife. For the Chimera has many faces. Whom do they serve? What is their dark purpose? There are as many questions as the Chimera has faces.....
Yes, your standard faceless cult, but I have some fun ideas as my Pulp world unfolds. Their ranks are denoted by mask color. With a league this sizes, it makes it easy to see who's what.
First Alpha: In true pulp form, this cult's shadowy leader never enters the fray. Always pulling string from the dark. So Alpha is only a mission leader, a sidekick to the big bad hiding in the shadows.
Beta: Strongman
Gamma: Master of stealth
Delta: sinister swordsman
Episilon: Don't let his size fool you.
Zeta: Deadly shot.
The Omegas:
Yes, your standard faceless cult, but I have some fun ideas as my Pulp world unfolds. Their ranks are denoted by mask color. With a league this sizes, it makes it easy to see who's what.
First Alpha: In true pulp form, this cult's shadowy leader never enters the fray. Always pulling string from the dark. So Alpha is only a mission leader, a sidekick to the big bad hiding in the shadows.
Beta: Strongman
Gamma: Master of stealth
Delta: sinister swordsman
Episilon: Don't let his size fool you.
Zeta: Deadly shot.
The Omegas:
Monday, April 1, 2013
Pulp Alley Leagues: Pecos Pete & The Giddy Up Gang
Yes, that star of Radio and the new Talkies, Pecos Pete. Using his status as movie star and hero to millions of children, Pete, along with the Giddy Up Gang, can get into places others can't.
That's right, Pete is actually a spy. And, with his Network of Supporters, the brave Pecos Pete can get the job done. Thank goodness he's on our side.
Pecos Pete: A level headed guy and a steady hand with a shootin' iron. All around swell fella.
Little Bear: Faithful companion to Pecos Pete and tireless tracker.
Like most actors playing Native Americans at the time, Little Bear is actually of Italian decent, but he puts up a good show for the kids. "Ugh. Heap good actor".
Black Bob: These were less enlightened times, thus the unimaginative name. Bob is stalwart chap, and good man to have in tight situations.
Sally Sagebrush. Also known as "Sureshot Sally" for her unerring aim.
Gummy Joe: Scatter brained cavalry scout. Gummy Joe uses his goofy facade to trick villains into dropping their guard.
That's right, Pete is actually a spy. And, with his Network of Supporters, the brave Pecos Pete can get the job done. Thank goodness he's on our side.
Pecos Pete: A level headed guy and a steady hand with a shootin' iron. All around swell fella.
Little Bear: Faithful companion to Pecos Pete and tireless tracker.
Like most actors playing Native Americans at the time, Little Bear is actually of Italian decent, but he puts up a good show for the kids. "Ugh. Heap good actor".
Black Bob: These were less enlightened times, thus the unimaginative name. Bob is stalwart chap, and good man to have in tight situations.
Sally Sagebrush. Also known as "Sureshot Sally" for her unerring aim.
Gummy Joe: Scatter brained cavalry scout. Gummy Joe uses his goofy facade to trick villains into dropping their guard.
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