Wednesday, July 7, 2010

Renaissance Cards for CandC

Just to make it easier for players, I worked up some unit cards for a Commands and Colors Renaissance game I'm working on. Each card lists how far a unit can move, number of dice to throw for Ranged and regular Battles. I even color coded and listed the number of stands in the unit.
The final product will have an actually picture of the miniatures. I have this pic as a place holder.
I had hoped to have the game ready for RECRUITS in September, but I won't be able to attend, as it's my 15th anniversary, and I'm taking my wife on a much needed vacation. So maybe I'll be ready for BASEMENT-Con instead.


El Grego said...

Excellent. I do like the note about ranged combat being integral to the unit.

Fitz-Badger said...

I keep thinking about doing some sort of cards for my various units and games (non-C and C). Having little ready reference aids like this can help a lot for the memory-challenged like me (as well as non-memory-challenged players)! ha!

BaronVonJ said...

I do it for most games I run. Even games at home with experienced players, I ask myself "could I run this at a convention"? You should spend more time on the game and less time explaining/checking charts. I think it comes from being a DM all these years, and doing the grunt work up front.