"The poor village of Pocoloco has been terrorized for months by the infamous Bandit El Guapo and his band of banditos. Now, the poor villagers have cobbled together enough pesos to to convince some down on their luck gunslingers to help fight the bandit king."
The scenario starts with the Gunslingers set up hidden within the village. El Guapo and d10 banditos start a one point somewhere outside of town. There was only one gap in the walls, and that's where the majority of the gunslingers laid in wait. One took position in the church bell tower.
At the end of each turn, a d10 was rolled. If the number was higher than number of live banditos on the table, another d10 was rolled to see how many showed up. Also, for each bandit killed the previous turn a villager was added to gunslingers.
Each gunslinger got use a d12 and randomly drew one trait. The banditos used the usual d10, and the lowly villagers had to use a 8.
To win, the banditos had to kill all the gunslingers. The gunslinger won if they killed 12 banditos.
The infamous (I believe that means more than famous) El Guapo
The not-so harmless looking villagers
The ex Marshal and the other Spectacular Six
Rusty in the bell tower draws first blood to the banditos. While the Marshal drops so more in the street before he too is too wounded and seeks refuge in the church.
El Guapo makes a visit to the church via the back door.
Can you hear the guns Fernando?
Handsome Pete hides behind a barrel of tequila
Rusty rains more lead down
The gunslingers start to get wounded
El Guapo corners the Marshal and kills him. It looks grim for the gunfighters
The villagers strike!
Slim bites the dust
It was a tense, nail biter ever turn that swung back and forth. One turn the bandits got 10 reinforcements!
Once again Fistful of Lead handled it great. We had close to 30 minis on the table at one time and the game was done in under 3 hours with no slow down. I'll be running this one at the next con.