Last night was campaign battle #2 for Longstreet. We had an odd number so I sat this one out to let somebody else play. I felt like drinkin' anyway.
The scenario was a hilltop defense. The Union won the scouting roll but decided to be the Attackers. They got to add 4 extra pieces of terrain. Most of their choices ended up helping the Rebs. To make matters worse, one of the Reb generals had as his personality trait "Engineer" which allowed his troops to spend several turns reinforcing their position. This would make them a tough nut to crack.
Terrain favors the defender.
Yankee troops await the order to assault the ridge
Rebel left flank
I really thought the Union would stack their troops on one side and overwhelm the dug in Rebs with sheer numbers. Instead, the assault was spread out and uncoordinated. The outcome was expected.
Of course, it's easy to sit back, drinking really good beer and armchair general.
Longstreet provided another entertaining game. The campaign mechanics are brilliant, especially the after battle sequence. Camp fever took it's toll!