Saturday, July 11, 2015
Each player got two infantry units and one contraption. Each side had one village, but needed the other village.
Third, the Rokkittruppen, as regular readers will know are a tough unit to use. They move quickly, but because of the "fire OR move" basis of the rules means if used wrong, they usually charge to their deaths. This time, they moved into a defensive position and unleashed Hell with their spring work submachine guns.
They didn't. The Home Guard cut them to pieces.
With both sides beaten and bloody, we called it soon after the Killenkanner toasted an entire unit of French soldiers hold up in a house.