Yes, the buildings need paint...
Infantry try to keep pace with the mech.The original rules were a grind. Hundreds of little ovals to fill in every time you took damage. Keeping track of heat build up. So, when I read a several positive reviews of the new, improved quick rules, boasting of fielding several mechs at a time, I had to at least try.
Infantry disembarkThey were worth it. The rules are split into introductory, standard, and advanced. The Intro rules are very basics and really only use mechs. As I have a ton of tanks and infantry, I used Standard.
Everyone had picked up the rules by turn 2, with the only reason to check the QRS, was for movement modifiers to hit. Where the game could real shine is with all the bells and whistles.
Now, I just need more mechs.
That's it. One more week of freedom, then back to my job that lasts only tip February. Then the grey unknown.