Overhead view of the carnageFirst kill went to the Federation sniper who dropped a pirate heavy from long distance. Overall the game played like most Ffol games, mostly bloodless at the beginning then the bodies start hitting the floor. The Boy put down three guys at once with a shotgun blast. No kills, but put all three in pinned-land.
The armor rules worked pretty seamless. I think there's a lot of fluff here athat could be thrown in with different weapons and effects. Lasers were effective but not completely unbalanced, so I might give them a longer recharge time (out of ammo).
Next up, vehicles! The challenge with them will be to make them fit into the ease of the FfoL game without making them too unrealistically mobile.