Made a new tablecover, but still needs another drybrush coat.
So began our next play test of Robofire! We had 6 players each controlling 3-4 vehicles or infantry stands. We got a good conclusion (chased those dirty Heshies back across the river!) in 2 1/2 hours. We toyed with unit activation, rather than single stand, to speed things up, but decided to save that for another game.Duke Milo's 114th Household Guard Power Infantry
Despite one of the highlights being the 114th Household Guard Infantry taking out a mech with sweet long-distance shot, I'm still not completely happy with how infantry works.Got a chance to use those desert hills
Still in the process of rebasing and repainting, but work and kid's practice schedules are slowing the operation. A great game so far. This is a perfect convention game.Sidenote: Welcome back to our long, lost general, Bill.
2 comments:
Wish I could have been there.
Welcome back William.
Sorry for the threadomancy, but has Robofire been developed any further? I liked the Supersystem mechanics and thought a mecha game using them would be really cool. Thanks!
Scott
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